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Coruscating Etrusca

#ffb028
Notes

Coruscating Etrusca (#FFB028) is a true amber with a neon character. It sits at the high-saturation edge of its family. Use it sparingly, as signage, accent, or highlight against darker surfaces. Its HSL profile (38°, 100%, 58%) places it in the highly saturated band at a mid lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#ffb028
RGB
rgb(255, 176, 40)
HSL
hsl(38, 100%, 58%)
HWB
hwb(38 16% 0%)
OKLCH
oklch(81.3% 0.163 74.4)
P3
color(display-p3 0.9545 0.7035 0.2888)
HSV
hsv(38, 84%, 100%)
LAB
lab(77.56% 18.75 73.79)
LCH
lch(77.56% 76.13 75.75)
CMYK
cmyk(0%, 31%, 84%, 0%)

Etymology

Coruscating
adjective

Latin coruscāns, flashing — present-participle of coruscāre. As a color modifier, coruscating implies a saturated-and-rapidly-flashing quality, the bright color of lightning-strike atmospheric-electrical-discharge against the night-sky. Sits at the bright-and-flashing end of the grid, parallel to flashing and flickering in usage.

Etrusca
noun

Of the Etruscans — the pre-Roman civilization of central Italy whose tomb paintings and bucchero pottery established a Mediterranean ochre-and-black color palette. Etrusca refers to a Tarquinian tomb painting's earth-pigment: a soft, slightly muted warm tan with the matte finish of iron-oxide pigment in lime plaster.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#ffb028
Original
#ccb400
Protanopia
#dfc72e
Deuteranopia
#ff9b97
Tritanopia
#b7b7b7
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon White
1.83:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon Black
11.49:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##FFB028
Display P3
Display P3
color(display-p3 0.9545 0.7035 0.2888)
P3 has subtle headroomOKLCH chroma 0.163

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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