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Gladiatorial Dusk

#ab2d0a
Notes

Gladiatorial Dusk (#AB2D0A) is a true red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (13°, 89%, 35%) places it in the highly saturated band at a mid lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#ab2d0a
RGB
rgb(171, 45, 10)
HSL
hsl(13, 89%, 35%)
HWB
hwb(13 4% 33%)
OKLCH
oklch(49.2% 0.168 34.6)
P3
color(display-p3 0.6177 0.2177 0.1099)
HSV
hsv(13, 94%, 67%)
LAB
lab(38.83% 49.68 47.80)
LCH
lch(38.83% 68.95 43.90)
CMYK
cmyk(0%, 74%, 94%, 33%)

Etymology

Gladiatorial
adjective

Latin gladiātōrius, of the gladiator — adjectival suffix, derived from gladius (short-sword). As a color modifier, gladiatorial implies a saturated-and-combative-and-bloody quality, the deep-rich color of Roman-Colosseum gladiator-arena bloody-tunic-and-shield combat-attire. Sits at the bold-and-formal end of the grid, parallel to spartan and valiant.

Dusk
noun

The transitional sky color in the half-hour after sunset — when the upper atmosphere still scatters reds and oranges off the horizon. Dusk as an orange color refers to the warm horizon glow at civil twilight: a soft, slightly muted deep orange-red with the optical complexity of forward-scattered light. Cooler than sunset, deeper than ember.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#ab2d0a
Original
#544a01
Protanopia
#736600
Deuteranopia
#bd0028
Tritanopia
#454545
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon White
6.75:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AA Largeon Black
3.11:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##AB2D0A
Display P3
Display P3
color(display-p3 0.6177 0.2177 0.1099)
P3 has subtle headroomOKLCH chroma 0.168

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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