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Sinewy Thor Brick

#a5301d
Notes

Sinewy Thor Brick (#A5301D) is a true red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (8°, 70%, 38%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#a5301d
RGB
rgb(165, 48, 29)
HSL
hsl(8, 70%, 38%)
HWB
hwb(8 11% 35%)
OKLCH
oklch(48.5% 0.156 31.9)
P3
color(display-p3 0.5967 0.2240 0.1506)
HSV
hsv(8, 82%, 65%)
LAB
lab(38.21% 46.94 38.60)
LCH
lch(38.21% 60.77 39.43)
CMYK
cmyk(0%, 71%, 82%, 35%)

Etymology

Sinewy
adjective

Old English sinu, sinew — adjectival suffix -y. As a color modifier, sinewy implies a saturated-and-muscular-and-firm quality where the hue carries the lean-and-strong visual presence of a Roman-statue athletic figure. Sits at the bold-and-firm end of the grid, parallel to stalwart and rugged in usage.

Thor
modifier

Old Norse Þórr, god-of-thunder-and-Mjölnir. As a color modifier, thor implies a hammer-Mjölnir-and-thunderbolt-and-red-bearded quality, the visual register of Norse-Thor-and-Mjölnir-hammer hand-hammer-Mjölnir-and-thunderbolt-and-red-bearded Norse-Thor-and-Mjölnir-hammer-and-Asgard thor-and-hammer-Mjölnir-and-thunderbolt surfaces under Norse-Thor-and-Mjölnir-hammer-and-Asgard Bilskirnir-and-Thrudheim-and-thunder-cart thunder-storm-light. Sits at the modifier-and-myth end of the grid, parallel to odin and loki in usage.

Brick
noun

Fired clay, mineral red. The color refers to common building brick — iron-rich earthenware kilned to the specific dusky red-orange of a Victorian terrace, a Roman aqueduct, an adobe wall in New Mexico. Less saturated than ruby, warmer than burgundy, with a chalky cast that reads as architectural rather than decorative.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#a5301d
Original
#53491a
Protanopia
#706317
Deuteranopia
#b6002d
Tritanopia
#484848
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon White
6.91:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AA Largeon Black
3.04:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##A5301D
Display P3
Display P3
color(display-p3 0.5967 0.2240 0.1506)
P3 has subtle headroomOKLCH chroma 0.156

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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