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Conquering Lake

#a00c30
Notes

Conquering Lake (#A00C30) is a deep red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (345°, 86%, 34%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary teal. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#a00c30
RGB
rgb(160, 12, 48)
HSL
hsl(345, 86%, 34%)
HWB
hwb(345 5% 37%)
OKLCH
oklch(45.2% 0.175 17.3)
P3
color(display-p3 0.5747 0.1295 0.2003)
HSV
hsv(345, 93%, 63%)
LAB
lab(33.88% 56.17 22.22)
LCH
lch(33.88% 60.40 21.58)
CMYK
cmyk(0%, 93%, 70%, 37%)

Etymology

Conquering
adjective

Latin conquīrere, to seek thoroughly — present-participle of conquer. As a color modifier, conquering implies a saturated-and-overwhelming-and-victorious quality where the hue overcomes neighboring colors through pure pigmentation strength. Sits at the bold-and-celebratory end of the grid, parallel to triumphant and dominant.

Lake
noun

A general term for an organic pigment laked onto an inorganic base — particularly red lakes from kermes, cochineal, or madder, used in Renaissance and Baroque oil painting where pure plant or insect dyes lacked stability. The color refers to a cochineal lake-tinted glaze in a Vermeer painting: a saturated, slightly cool deep red with the matte translucency of a thin pigment-and-binder layer.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#a00c30
Original
#403d30
Protanopia
#635a2b
Deuteranopia
#b0001e
Tritanopia
#2e2e2e
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
8.11:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.59:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##A00C30
Display P3
Display P3
color(display-p3 0.5747 0.1295 0.2003)
P3 has subtle headroomOKLCH chroma 0.175

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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