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Armored Tyr Brick

#991a11
Notes

Armored Tyr Brick (#991A11) is a deep red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (4°, 80%, 33%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#991a11
RGB
rgb(153, 26, 17)
HSL
hsl(4, 80%, 33%)
HWB
hwb(4 7% 40%)
OKLCH
oklch(44.2% 0.163 29.5)
P3
color(display-p3 0.5505 0.1541 0.1079)
HSV
hsv(4, 89%, 60%)
LAB
lab(33.04% 50.22 39.17)
LCH
lch(33.04% 63.69 37.95)
CMYK
cmyk(0%, 83%, 89%, 40%)

Etymology

Armored
adjective

Old French armëure, armor — past-participle of armor, derived from Latin arma (weapons). As a color modifier, armored implies a saturated-and-armor-clad-and-defensive quality, the deep-rich color of medieval-knight full-plate-armor visible-and-formidable battle-presence. Sits at the bold-and-fortified end of the grid, parallel to ironclad and shielded.

Tyr
modifier

Old Norse Týr, one-handed-god-of-justice-and-war. As a color modifier, tyr implies a one-handed-god-and-Fenrir-binding-and-justice quality, the visual register of Norse-Tyr-and-Fenrir-binding hand-one-handed-god-and-Fenrir-binding-and-justice Norse-Tyr-and-Fenrir-binding-and-Tiwaz-rune tyr-and-one-handed-god-and-Fenrir-binding surfaces under Norse-Tyr-and-Fenrir-binding-and-Tiwaz-rune Asgard-pantheon-and-Tiwaz-rune-stone justice-and-binding-light. Sits at the modifier-and-myth end of the grid, parallel to thor and odin in usage.

Brick
noun

Fired clay, mineral red. The color refers to common building brick — iron-rich earthenware kilned to the specific dusky red-orange of a Victorian terrace, a Roman aqueduct, an adobe wall in New Mexico. Less saturated than ruby, warmer than burgundy, with a chalky cast that reads as architectural rather than decorative.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#991a11
Original
#443c0d
Protanopia
#635707
Deuteranopia
#a9001a
Tritanopia
#343434
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
8.37:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.51:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##991A11
Display P3
Display P3
color(display-p3 0.5505 0.1541 0.1079)
P3 has subtle headroomOKLCH chroma 0.163

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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