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Sonorous Satyr Brick

#981f0c
Notes

Sonorous Satyr Brick (#981F0C) is a deep red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (8°, 85%, 32%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#981f0c
RGB
rgb(152, 31, 12)
HSL
hsl(8, 85%, 32%)
HWB
hwb(8 5% 40%)
OKLCH
oklch(44.4% 0.159 31.6)
P3
color(display-p3 0.5475 0.1667 0.0979)
HSV
hsv(8, 92%, 60%)
LAB
lab(33.32% 48.35 41.54)
LCH
lch(33.32% 63.74 40.66)
CMYK
cmyk(0%, 80%, 92%, 40%)

Etymology

Sonorous
adjective

Latin sonōrus, resounding — derived from sonus (sound). As a color modifier, sonorous implies a saturated-and-richly-vibrating quality where the hue carries the deep-resonance visual register of a cathedral-organ-pipe low-note. Sits at the bold-and-resonant end of the grid, parallel to resonant and deep in usage.

Satyr
modifier

Greek σάτυρος, half-goat-and-Dionysian-companion. As a color modifier, satyr implies a half-goat-and-Dionysian-revel-and-pastoral quality, the visual register of Hellenic-Satyr-and-Dionysian-revel hand-half-goat-and-Dionysian-revel-and-pastoral Hellenic-Satyr-and-Dionysian-revel-and-Pan-pipes satyr-and-half-goat-and-Dionysian-revel surfaces under Hellenic-Satyr-and-Dionysian-revel-and-Pan-pipes Bacchic-procession-and-vine-leaf-crown Dionysian-revel-light. Sits at the modifier-and-myth end of the grid, parallel to faun and nymph in usage.

Brick
noun

Fired clay, mineral red. The color refers to common building brick — iron-rich earthenware kilned to the specific dusky red-orange of a Victorian terrace, a Roman aqueduct, an adobe wall in New Mexico. Less saturated than ruby, warmer than burgundy, with a chalky cast that reads as architectural rather than decorative.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#981f0c
Original
#463d07
Protanopia
#645801
Deuteranopia
#a8001d
Tritanopia
#373737
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
8.28:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.54:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##981F0C
Display P3
Display P3
color(display-p3 0.5475 0.1667 0.0979)
P3 has subtle headroomOKLCH chroma 0.159

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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