colors
Back to gallery

Smothering Halo

#272e97
Notes

Smothering Halo (#272E97) is a true blue with a cool character. It leans cool, sitting on the blue, green, and violet side of the wheel. Quiet and dependable, a fit for product UI and data visualization. Its HSL profile (236°, 59%, 37%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#272e97
RGB
rgb(39, 46, 151)
HSL
hsl(236, 59%, 37%)
HWB
hwb(236 15% 41%)
OKLCH
oklch(37.3% 0.168 272.0)
P3
color(display-p3 0.1582 0.1796 0.5695)
HSV
hsv(236, 74%, 59%)
LAB
lab(25.62% 34.08 -58.05)
LCH
lch(25.62% 67.32 300.42)
CMYK
cmyk(74%, 70%, 0%, 41%)

Etymology

Smothering
adjective

Old English smorian, to suffocate — present-participle of smother. As a color modifier, smothering implies a deep-and-overwhelming-and-pressing quality where the hue is dominated by an enveloping darkness. Sits at the deep-and-overwhelming end of the grid, parallel to suffocating with kinetic register.

Halo
noun

Greek hálōs, threshing floor — adopted into Christian iconography as the circular disc behind the head of saintly figures, traditionally rendered in ultramarine lapis-and-gold-leaf in Greek-school and Russian-school icon panels. Halo color refers to a 14th-century Russian-school Theotokos icon's halo field: a saturated, slightly cool deep blue-violet with the matte finish of egg-tempera-bound ultramarine over gesso ground.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#272e97
Original
#00429a
Protanopia
#003795
Deuteranopia
#004b5e
Tritanopia
#343434
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
10.92:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.92:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##272E97
Display P3
Display P3
color(display-p3 0.1582 0.1796 0.5695)
P3 has subtle headroomOKLCH chroma 0.168

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

Related Colors

Canvas