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Erebine Iconography

#140f46
Notes

Erebine Iconography (#140F46) is a deep blue with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (245°, 65%, 17%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#140f46
RGB
rgb(20, 15, 70)
HSL
hsl(245, 65%, 17%)
HWB
hwb(245 6% 73%)
OKLCH
oklch(22.0% 0.098 278.7)
P3
color(display-p3 0.0752 0.0596 0.2630)
HSV
hsv(245, 79%, 27%)
LAB
lab(8.42% 21.95 -33.55)
LCH
lch(8.42% 40.09 303.20)
CMYK
cmyk(71%, 79%, 0%, 73%)

Etymology

Erebine
adjective

Greek Erebine, of Erebus — adjectival form of Erebus, the primordial deity of darkness in Hesiod's Theogony. As a color modifier, erebine implies the deepest primordial-darkness of pre-cosmic chaos, with literary-cosmological register. Sits at the deepest-and-coolest end of the grid, parallel to Stygian and Cimmerian.

Iconography
noun

Greek eikonographia, image-writing — adopted into Western art history as the technical term for image-symbolism, particularly the deep-violet-and-gold Russian-school and Greek-school religious panels of Theotokos (Mother of God) icons. Iconography color refers to a Russian-school Theotokos of Vladimir icon's deep-blue robe field: a saturated, slightly cool deep blue-violet with the matte finish of egg-tempera-bound ultramarine over gesso.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#140f46
Original
#001a48
Protanopia
#001645
Deuteranopia
#001e29
Tritanopia
#141414
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
17.70:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.19:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##140F46
Display P3
Display P3
color(display-p3 0.0752 0.0596 0.2630)
P3 has subtle headroomOKLCH chroma 0.098

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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