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Imposing Cosmos

#00174c
Notes

Imposing Cosmos (#00174C) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (222°, 100%, 15%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#00174c
RGB
rgb(0, 23, 76)
HSL
hsl(222, 100%, 15%)
HWB
hwb(222 0% 70%)
OKLCH
oklch(23.1% 0.103 261.5)
P3
color(display-p3 0.0197 0.0882 0.2858)
HSV
hsv(222, 100%, 30%)
LAB
lab(10.06% 16.08 -35.07)
LCH
lch(10.06% 38.58 294.63)
CMYK
cmyk(100%, 70%, 0%, 70%)

Etymology

Imposing
adjective

Latin impōnere, to place upon — present-participle of impose. As a color modifier, imposing implies a deep-and-massive-and-architectural quality, the dark cool-gray of Citadel-and-Cathedral monumental architecture against the sky. Sits at the deep-and-architectural end of the grid, parallel to towering and looming in scale.

Cosmos
noun

The Greek word for order — used in classical philosophy for the ordered universe and in modern English for the deep-space sky beyond Earth's atmosphere. Cosmos color refers to a long-exposure deep-space photograph: a saturated, slightly cool very deep blue with the optical depth of unfiltered upper-atmospheric scattering.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#00174c
Original
#001f4e
Protanopia
#00184b
Deuteranopia
#00252f
Tritanopia
#161616
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
17.12:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.23:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##00174C
Display P3
Display P3
color(display-p3 0.0197 0.0882 0.2858)
P3 has subtle headroomOKLCH chroma 0.103

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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