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Mapped Etrusca

#eacc96
Notes

Mapped Etrusca (#EACC96) is a soft amber with a warm character. It leans warm, pulling light toward red, orange, and yellow. Naturally inviting, it suits editorial and hospitality contexts. Its HSL profile (39°, 67%, 75%) places it in the balanced band at a light lightness. It works as a background wash, large-area fill, or soft illustration tone. Add a darker ink of the same hue when you need type over it. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#eacc96
RGB
rgb(234, 204, 150)
HSL
hsl(39, 67%, 75%)
HWB
hwb(39 59% 8%)
OKLCH
oklch(85.8% 0.078 81.9)
P3
color(display-p3 0.8982 0.8043 0.6143)
HSV
hsv(39, 36%, 92%)
LAB
lab(83.38% 3.00 30.82)
LCH
lch(83.38% 30.96 84.45)
CMYK
cmyk(0%, 13%, 36%, 8%)

Etymology

Mapped
adjective

Latin mappa, cloth / napkin — past-participle of map. As a color modifier, mapped implies a clear-and-cartographic-and-surveyed quality, the crisp color of Ordnance-Survey-and-USGS scientific-and-cadastral cartographic-and-topographic mapping-and-projection. Sits at the crisp-and-mapped end of the grid, parallel to plotted and surveyed in usage.

Etrusca
noun

Of the Etruscans — the pre-Roman civilization of central Italy whose tomb paintings and bucchero pottery established a Mediterranean ochre-and-black color palette. Etrusca refers to a Tarquinian tomb painting's earth-pigment: a soft, slightly muted warm tan with the matte finish of iron-oxide pigment in lime plaster.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#eacc96
Original
#dacb92
Protanopia
#e1d397
Deuteranopia
#f7c2be
Tritanopia
#cecece
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon White
1.55:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon Black
13.58:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##EACC96
Display P3
Display P3
color(display-p3 0.8982 0.8043 0.6143)
Inside sRGBOKLCH chroma 0.078

This color sits well within the sRGB cube. P3 and sRGB share the gray axis and most desaturated tones, so a P3 display renders this identically to an sRGB display.

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