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Scorching Lake

#e07cad
Notes

Scorching Lake (#E07CAD) is a true magenta with a cool character. It leans cool, sitting on the blue, green, and violet side of the wheel. Quiet and dependable, a fit for product UI and data visualization. Its HSL profile (331°, 62%, 68%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary teal. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#e07cad
RGB
rgb(224, 124, 173)
HSL
hsl(331, 62%, 68%)
HWB
hwb(331 49% 12%)
OKLCH
oklch(71.1% 0.136 350.4)
P3
color(display-p3 0.8260 0.5060 0.6710)
HSV
hsv(331, 45%, 88%)
LAB
lab(64.39% 44.61 -8.76)
LCH
lch(64.39% 45.46 348.89)
CMYK
cmyk(0%, 45%, 23%, 12%)

Etymology

Scorching
adjective

Old English scorcnian, to dry up — present-participle of scorch. As a color modifier, scorching implies a saturated-and-burning-hot quality, the bright color of Mojave-Desert-and-Death-Valley mid-afternoon high-temperature surface-emission. Sits at the bright-and-warm end of the grid, parallel to searing and sizzling in usage.

Lake
noun

A general term for an organic pigment laked onto an inorganic base — particularly red lakes from kermes, cochineal, or madder, used in Renaissance and Baroque oil painting where pure plant or insect dyes lacked stability. The color refers to a cochineal lake-tinted glaze in a Vermeer painting: a saturated, slightly cool deep red with the matte translucency of a thin pigment-and-binder layer.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#e07cad
Original
#8692af
Protanopia
#a0a3ab
Deuteranopia
#ed798e
Tritanopia
#959595
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon White
2.74:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon Black
7.66:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##E07CAD
Display P3
Display P3
color(display-p3 0.8260 0.5060 0.6710)
P3 has subtle headroomOKLCH chroma 0.136

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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