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Coruscating Etrusca

#df9612
Notes

Coruscating Etrusca (#DF9612) is a true amber with a neon character. It sits at the high-saturation edge of its family. Use it sparingly, as signage, accent, or highlight against darker surfaces. Its HSL profile (39°, 85%, 47%) places it in the highly saturated band at a mid lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#df9612
RGB
rgb(223, 150, 18)
HSL
hsl(39, 85%, 47%)
HWB
hwb(39 7% 13%)
OKLCH
oklch(72.8% 0.151 73.6)
P3
color(display-p3 0.8329 0.6007 0.2215)
HSV
hsv(39, 92%, 87%)
LAB
lab(67.69% 18.45 69.75)
LCH
lch(67.69% 72.15 75.18)
CMYK
cmyk(0%, 33%, 92%, 13%)

Etymology

Coruscating
adjective

Latin coruscāns, flashing — present-participle of coruscāre. As a color modifier, coruscating implies a saturated-and-rapidly-flashing quality, the bright color of lightning-strike atmospheric-electrical-discharge against the night-sky. Sits at the bright-and-flashing end of the grid, parallel to flashing and flickering in usage.

Etrusca
noun

Of the Etruscans — the pre-Roman civilization of central Italy whose tomb paintings and bucchero pottery established a Mediterranean ochre-and-black color palette. Etrusca refers to a Tarquinian tomb painting's earth-pigment: a soft, slightly muted warm tan with the matte finish of iron-oxide pigment in lime plaster.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#df9612
Original
#b09a00
Protanopia
#c1ac1a
Deuteranopia
#f48380
Tritanopia
#9c9c9c
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon White
2.47:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon Black
8.51:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##DF9612
Display P3
Display P3
color(display-p3 0.8329 0.6007 0.2215)
P3 has subtle headroomOKLCH chroma 0.151

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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