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Scorching Kohaku

#df8738
Notes

Scorching Kohaku (#DF8738) is a true orange with a vibrant character. It holds its own as a focal accent, carrying visual weight without tipping into neon territory. Its HSL profile (28°, 72%, 55%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#df8738
RGB
rgb(223, 135, 56)
HSL
hsl(28, 72%, 55%)
HWB
hwb(28 22% 13%)
OKLCH
oklch(70.3% 0.141 58.8)
P3
color(display-p3 0.8266 0.5456 0.2853)
HSV
hsv(28, 75%, 87%)
LAB
lab(64.41% 27.52 54.61)
LCH
lch(64.41% 61.16 63.25)
CMYK
cmyk(0%, 39%, 75%, 13%)

Etymology

Scorching
adjective

Old English scorcnian, to dry up — present-participle of scorch. As a color modifier, scorching implies a saturated-and-burning-hot quality, the bright color of Mojave-Desert-and-Death-Valley mid-afternoon high-temperature surface-emission. Sits at the bright-and-warm end of the grid, parallel to searing and sizzling in usage.

Kohaku
noun

The Japanese name for amber — fossilized tree resin imported from Baltic deposits since the Heian period and worked into ornamental beads, sword fittings, and netsuke. Also the name of a koi cultivar with red markings on white. The color refers to a polished Baltic-amber bead in a Japanese tea-ceremony display: a warm, slightly translucent gold-orange with the depth of resin. Cooler than honey, deeper than tangerine.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#df8738
Original
#a2902e
Protanopia
#b6a438
Deuteranopia
#f47477
Tritanopia
#949494
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon White
2.74:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon Black
7.66:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##DF8738
Display P3
Display P3
color(display-p3 0.8266 0.5456 0.2853)
P3 has subtle headroomOKLCH chroma 0.141

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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