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Animated Ochre

#ddb800
Notes

Animated Ochre (#DDB800) is a true amber with a vibrant character. It holds its own as a focal accent, carrying visual weight without tipping into neon territory. Its HSL profile (50°, 100%, 43%) places it in the highly saturated band at a mid lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary blue. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#ddb800
RGB
rgb(221, 184, 0)
HSL
hsl(50, 100%, 43%)
HWB
hwb(50 0% 13%)
OKLCH
oklch(79.2% 0.162 94.3)
P3
color(display-p3 0.8433 0.7270 0.2402)
HSV
hsv(50, 100%, 87%)
LAB
lab(75.86% -0.66 77.83)
LCH
lch(75.86% 77.84 90.48)
CMYK
cmyk(0%, 17%, 100%, 13%)

Etymology

Animated
adjective

Latin animātus, given-life — past-participle of animāre, derived from anima (soul, breath). As a color modifier, animated implies a saturated-and-life-given quality where the hue carries visual movement-and-vitality. Sits at the bright-and-active end of the grid, parallel to spirited and lively in usage.

Ochre
noun

Iron-rich earth pigment — humanity's oldest known coloring material, used in burial ornament 100,000 years ago. Yellow ochre is the unfired earth (limonite); red ochre is the same mineral fired or weathered to hematite. The color refers to yellow ochre as ground for Renaissance fresco: a warm, slightly muted earth-yellow with the matte chalk finish of mineral pigment. Cave paintings in Lascaux and Altamira; the unbroken thread of Western image-making.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#ddb800
Original
#ceb500
Protanopia
#d7c01d
Deuteranopia
#f0a89d
Tritanopia
#b3b3b3
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon White
1.92:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon Black
10.93:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##DDB800
Display P3
Display P3
color(display-p3 0.8433 0.7270 0.2402)
P3 has subtle headroomOKLCH chroma 0.162

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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