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Coruscating Ochre

#ddb240
Notes

Coruscating Ochre (#DDB240) is a true amber with a vibrant character. It holds its own as a focal accent, carrying visual weight without tipping into neon territory. Its HSL profile (44°, 70%, 56%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#ddb240
RGB
rgb(221, 178, 64)
HSL
hsl(44, 70%, 56%)
HWB
hwb(44 25% 13%)
OKLCH
oklch(78.2% 0.137 87.6)
P3
color(display-p3 0.8399 0.7045 0.3341)
HSV
hsv(44, 71%, 87%)
LAB
lab(74.56% 4.09 61.40)
LCH
lch(74.56% 61.53 86.18)
CMYK
cmyk(0%, 19%, 71%, 13%)

Etymology

Coruscating
adjective

Latin coruscāns, flashing — present-participle of coruscāre. As a color modifier, coruscating implies a saturated-and-rapidly-flashing quality, the bright color of lightning-strike atmospheric-electrical-discharge against the night-sky. Sits at the bright-and-flashing end of the grid, parallel to flashing and flickering in usage.

Ochre
noun

Iron-rich earth pigment — humanity's oldest known coloring material, used in burial ornament 100,000 years ago. Yellow ochre is the unfired earth (limonite); red ochre is the same mineral fired or weathered to hematite. The color refers to yellow ochre as ground for Renaissance fresco: a warm, slightly muted earth-yellow with the matte chalk finish of mineral pigment. Cave paintings in Lascaux and Altamira; the unbroken thread of Western image-making.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#ddb240
Original
#c7b130
Protanopia
#d1bc45
Deuteranopia
#efa39b
Tritanopia
#b3b3b3
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon White
2.00:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon Black
10.52:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##DDB240
Display P3
Display P3
color(display-p3 0.8399 0.7045 0.3341)
P3 has subtle headroomOKLCH chroma 0.137

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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