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Buzzing Ki-iro

#d1d234
Notes

Buzzing Ki-iro (#D1D234) is a true yellow with a warm character. It leans warm, pulling light toward red, orange, and yellow. Naturally inviting, it suits editorial and hospitality contexts. Its HSL profile (60°, 64%, 51%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary blue. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#d1d234
RGB
rgb(209, 210, 52)
HSL
hsl(60, 64%, 51%)
HWB
hwb(60 20% 18%)
OKLCH
oklch(83.7% 0.168 109.9)
P3
color(display-p3 0.8203 0.8234 0.3297)
HSV
hsv(60, 75%, 82%)
LAB
lab(81.78% -17.95 72.23)
LCH
lch(81.78% 74.43 103.96)
CMYK
cmyk(0%, 0%, 75%, 18%)

Etymology

Buzzing
adjective

The progressive participle of buzz — borrowed metaphorically as a color word since the late twentieth century for hues that read as visually loud and slightly destabilizing. Buzzing yellow, buzzing magenta: the implication is saturation pushed past comfortable into the realm of optical agitation. Sits at the bright-bucket extreme alongside electric.

Ki-iro
noun

The Japanese word for yellow — built from ki (yellow) and iro (color). Used in the warm palette of ukiyo-e woodblock prints, kintsugi-repaired ceramics, and the gold-leafed wallpaper of Heian-period palaces. The color refers to ki-iro-painted byōbu folding screens: a saturated, slightly cool pure yellow with the matte finish of mineral-pigment-on-paper. The Japanese cousin of yellow.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#d1d234
Original
#e3c909
Protanopia
#e5cd41
Deuteranopia
#e0c4b4
Tritanopia
#c6c6c6
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon White
1.62:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon Black
12.98:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##D1D234
Display P3
Display P3
color(display-p3 0.8203 0.8234 0.3297)
P3 has subtle headroomOKLCH chroma 0.168

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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