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Smoldering Suoh

#bb4d48
Notes

Smoldering Suoh (#BB4D48) is a true red with a warm character. It leans warm, pulling light toward red, orange, and yellow. Naturally inviting, it suits editorial and hospitality contexts. Its HSL profile (3°, 46%, 51%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#bb4d48
RGB
rgb(187, 77, 72)
HSL
hsl(3, 46%, 51%)
HWB
hwb(3 28% 27%)
OKLCH
oklch(56.4% 0.143 25.3)
P3
color(display-p3 0.6813 0.3287 0.2992)
HSV
hsv(3, 61%, 73%)
LAB
lab(47.42% 44.05 25.57)
LCH
lch(47.42% 50.94 30.13)
CMYK
cmyk(0%, 59%, 61%, 27%)

Etymology

Smoldering
adjective

The progressive participle of smolder, to burn slowly without flame. Used as a color word since the late nineteenth century for the deep reds and oranges of barely-flame coal — the warm saturated darks where the heat is internal rather than emitted. Sits in the bold-and-warm corner, slightly less luminous than burning and slightly less calm than rich.

Suoh
noun

The Japanese name for sappanwoodCaesalpinia sappan — a Southeast Asian dye source whose heartwood yields a deep red traditionally used in the lining of formal kimono and the inks of Edo-period woodblock printing. The color refers to a fresh suoh-dyed silk: a deep, slightly cool red with the wood-derived warmth of brazilin pigment. Cooler than enji, deeper than akane.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#bb4d48
Original
#696247
Protanopia
#847945
Deuteranopia
#cc384d
Tritanopia
#646464
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon White
4.92:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AA Largeon Black
4.27:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##BB4D48
Display P3
Display P3
color(display-p3 0.6813 0.3287 0.2992)
P3 has subtle headroomOKLCH chroma 0.143

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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