colors
Back to gallery

Armored Dusk

#bb4b0e
Notes

Armored Dusk (#BB4B0E) is a true orange with a warm character. It leans warm, pulling light toward red, orange, and yellow. Naturally inviting, it suits editorial and hospitality contexts. Its HSL profile (21°, 86%, 39%) places it in the highly saturated band at a mid lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#bb4b0e
RGB
rgb(187, 75, 14)
HSL
hsl(21, 86%, 39%)
HWB
hwb(21 5% 27%)
OKLCH
oklch(55.5% 0.158 43.0)
P3
color(display-p3 0.6809 0.3218 0.1409)
HSV
hsv(21, 93%, 73%)
LAB
lab(46.49% 42.65 53.13)
LCH
lch(46.49% 68.13 51.25)
CMYK
cmyk(0%, 60%, 93%, 27%)

Etymology

Armored
adjective

Old French armëure, armor — past-participle of armor, derived from Latin arma (weapons). As a color modifier, armored implies a saturated-and-armor-clad-and-defensive quality, the deep-rich color of medieval-knight full-plate-armor visible-and-formidable battle-presence. Sits at the bold-and-fortified end of the grid, parallel to ironclad and shielded.

Dusk
noun

The transitional sky color in the half-hour after sunset — when the upper atmosphere still scatters reds and oranges off the horizon. Dusk as an orange color refers to the warm horizon glow at civil twilight: a soft, slightly muted deep orange-red with the optical complexity of forward-scattered light. Cooler than sunset, deeper than ember.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#bb4b0e
Original
#6c5e00
Protanopia
#877805
Deuteranopia
#ce2e41
Tritanopia
#5e5e5e
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon White
5.09:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AA Largeon Black
4.13:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##BB4B0E
Display P3
Display P3
color(display-p3 0.6809 0.3218 0.1409)
P3 has subtle headroomOKLCH chroma 0.158

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

Related Colors

Canvas