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Armored Rust

#ab4103
Notes

Armored Rust (#AB4103) is a deep orange with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (22°, 97%, 34%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#ab4103
RGB
rgb(171, 65, 3)
HSL
hsl(22, 97%, 34%)
HWB
hwb(22 1% 33%)
OKLCH
oklch(51.5% 0.152 42.8)
P3
color(display-p3 0.6216 0.2820 0.1098)
HSV
hsv(22, 98%, 67%)
LAB
lab(41.92% 41.17 51.87)
LCH
lch(41.92% 66.23 51.56)
CMYK
cmyk(0%, 62%, 98%, 33%)

Etymology

Armored
adjective

Old French armëure, armor — past-participle of armor, derived from Latin arma (weapons). As a color modifier, armored implies a saturated-and-armor-clad-and-defensive quality, the deep-rich color of medieval-knight full-plate-armor visible-and-formidable battle-presence. Sits at the bold-and-fortified end of the grid, parallel to ironclad and shielded.

Rust
noun

Iron oxide — Fe₂O₃ — the slow union of iron with oxygen, accelerated by water and salt. The color is not the bright orange of fresh rust but the deeper, drier brown-red that forms after weeks of weather: the surface of an abandoned car, a Cor-Ten steel sculpture, the desert-varnished sandstone of the American Southwest. Earthier than copper, warmer than maroon.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#ab4103
Original
#605400
Protanopia
#7a6c00
Deuteranopia
#bd2437
Tritanopia
#535353
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon White
6.02:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AA Largeon Black
3.49:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##AB4103
Display P3
Display P3
color(display-p3 0.6216 0.2820 0.1098)
P3 has subtle headroomOKLCH chroma 0.152

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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