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Gleaming Heraldry

#8697f4
Notes

Gleaming Heraldry (#8697F4) is a soft blue with a cool character. It leans cool, sitting on the blue, green, and violet side of the wheel. Quiet and dependable, a fit for product UI and data visualization. Its HSL profile (231°, 83%, 74%) places it in the highly saturated band at a light lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#8697f4
RGB
rgb(134, 151, 244)
HSL
hsl(231, 83%, 74%)
HWB
hwb(231 53% 4%)
OKLCH
oklch(70.3% 0.137 274.5)
P3
color(display-p3 0.5381 0.5901 0.9310)
HSV
hsv(231, 45%, 96%)
LAB
lab(64.75% 17.76 -48.56)
LCH
lch(64.75% 51.70 290.09)
CMYK
cmyk(45%, 38%, 0%, 4%)

Etymology

Gleaming
adjective

The progressive participle of gleam, to shine intermittently. Used as a color word for hues with the slight optical motion of a polished or wet surface. Gleaming gold, gleaming red: the implication is luminance combined with the optical impression of specular highlight. Sits in the bright-and-glossy corner alongside lustrous.

Heraldry
noun

Old French heraudie, herald-craft — the medieval European armorial-bearings system, where the heraldic tincture purpure (one of the rare stains) is rendered as a deep blue-violet on shields-and-banners since the 13th century. Heraldry color refers to a 14th-century French armorial-roll purpure tincture: a saturated, slightly cool deep blue-violet with the matte finish of vermilion-and-azurite-mixed armorial pigment.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#8697f4
Original
#75a2f8
Protanopia
#6b99f2
Deuteranopia
#5faaba
Tritanopia
#9a9a9a
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon White
2.71:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon Black
7.75:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##8697F4
Display P3
Display P3
color(display-p3 0.5381 0.5901 0.9310)
P3 has subtle headroomOKLCH chroma 0.137

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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