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Erebine Shu

#82004c
Notes

Erebine Shu (#82004C) is a deep magenta with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (325°, 100%, 25%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary teal. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#82004c
RGB
rgb(130, 0, 76)
HSL
hsl(325, 100%, 25%)
HWB
hwb(325 0% 49%)
OKLCH
oklch(39.7% 0.163 354.4)
P3
color(display-p3 0.4656 0.0817 0.2926)
HSV
hsv(325, 100%, 51%)
LAB
lab(27.49% 52.55 -6.27)
LCH
lch(27.49% 52.92 353.20)
CMYK
cmyk(0%, 100%, 42%, 49%)

Etymology

Erebine
adjective

Greek Erebine, of Erebus — adjectival form of Erebus, the primordial deity of darkness in Hesiod's Theogony. As a color modifier, erebine implies the deepest primordial-darkness of pre-cosmic chaos, with literary-cosmological register. Sits at the deepest-and-coolest end of the grid, parallel to Stygian and Cimmerian.

Shu
noun

Vermillion in Japanese — specifically the cinnabar-derived pigment used since the Heian period to paint Shinto torii gates, temple beams, and the lacquer of imperial seals. The color refers to a freshly painted Inari Shrine torii: a saturated, slightly orange red with the high gloss of layered urushi lacquer. Brighter than crimson, deeper than tangerine, with the sacred-architectural weight of a color reserved for thresholds between human and divine.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#82004c
Original
#26334d
Protanopia
#484949
Deuteranopia
#8d002a
Tritanopia
#212121
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
10.23:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.05:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##82004C
Display P3
Display P3
color(display-p3 0.4656 0.0817 0.2926)
P3 has subtle headroomOKLCH chroma 0.163

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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