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Smouldered Dusk

#7f1f01
Notes

Smouldered Dusk (#7F1F01) is a deep red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (14°, 98%, 25%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#7f1f01
RGB
rgb(127, 31, 1)
HSL
hsl(14, 98%, 25%)
HWB
hwb(14 0% 50%)
OKLCH
oklch(39.5% 0.135 35.7)
P3
color(display-p3 0.4577 0.1530 0.0600)
HSV
hsv(14, 99%, 50%)
LAB
lab(28.10% 39.88 39.84)
LCH
lch(28.10% 56.37 44.97)
CMYK
cmyk(0%, 76%, 99%, 50%)

Etymology

Smouldered
adjective

From Old English smolderian, to burn slowly — past-participle of smoulder. As a color modifier, smouldered implies the deep glowing-dark quality of fire-warmed embers, where the underlying hue retains warmth even at low lightness. Sits at the deep-and-warm end of the grid, somewhere between charred and burnt.

Dusk
noun

The transitional sky color in the half-hour after sunset — when the upper atmosphere still scatters reds and oranges off the horizon. Dusk as an orange color refers to the warm horizon glow at civil twilight: a soft, slightly muted deep orange-red with the optical complexity of forward-scattered light. Cooler than sunset, deeper than ember.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#7f1f01
Original
#3d3500
Protanopia
#544a00
Deuteranopia
#8d001a
Tritanopia
#313131
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
10.01:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.10:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##7F1F01
Display P3
Display P3
color(display-p3 0.4577 0.1530 0.0600)
P3 has subtle headroomOKLCH chroma 0.135

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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