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Sinister Mojave

#77210c
Notes

Sinister Mojave (#77210C) is a deep red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (12°, 82%, 26%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#77210c
RGB
rgb(119, 33, 12)
HSL
hsl(12, 82%, 26%)
HWB
hwb(12 5% 53%)
OKLCH
oklch(38.3% 0.123 34.4)
P3
color(display-p3 0.4294 0.1552 0.0831)
HSV
hsv(12, 90%, 47%)
LAB
lab(26.84% 36.44 33.59)
LCH
lch(26.84% 49.56 42.66)
CMYK
cmyk(0%, 72%, 90%, 53%)

Etymology

Sinister
adjective

Latin sinister, left / unlucky — used in classical-augury for the unfavorable left-hand-side of bird-flight omen-reading. As a color modifier, sinister implies a deep-and-foreboding-and-uncanny quality, the dark of Gothic-novel atmospheric-shadow and threatening-presence. Sits at the deep-and-uncanny end of the grid, parallel to foreboding and menacing in atmospheric register.

Mojave
noun

The Mojave Desert in southwestern North America — Joshua trees, salt flats, the deep orange-red of weathered Cadillac Range sandstone. Mojave as a color refers to a Mojave sunset over the Amargosa Range: a saturated, slightly red-shifted deep orange with the optical clarity of high-altitude desert air. Drier than tangerine, warmer than pumpkin.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#77210c
Original
#3b3308
Protanopia
#504607
Deuteranopia
#84011d
Tritanopia
#323232
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
10.46:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.01:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##77210C
Display P3
Display P3
color(display-p3 0.4294 0.1552 0.0831)
P3 has subtle headroomOKLCH chroma 0.123

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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