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Throbbing Cosmos

#6fabfb
Notes

Throbbing Cosmos (#6FABFB) is a soft azure with a cool character. It leans cool, sitting on the blue, green, and violet side of the wheel. Quiet and dependable, a fit for product UI and data visualization. Its HSL profile (214°, 95%, 71%) places it in the highly saturated band at a light lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#6fabfb
RGB
rgb(111, 171, 251)
HSL
hsl(214, 95%, 71%)
HWB
hwb(214 44% 2%)
OKLCH
oklch(73.4% 0.133 256.0)
P3
color(display-p3 0.4879 0.6644 0.9596)
HSV
hsv(214, 56%, 98%)
LAB
lab(69.09% 3.27 -45.63)
LCH
lch(69.09% 45.75 274.10)
CMYK
cmyk(56%, 32%, 0%, 2%)

Etymology

Throbbing
adjective

Imitative-onomatopoeic origin — present-participle of throb, with sound-and-action mimicry. As a color modifier, throbbing implies a saturated-and-pulsing-and-resonant quality, the bright color of bass-drop-and-rave-light low-frequency rhythm-pulse emission. Sits at the bright-and-active end of the grid, parallel to pulsating and strobing in usage.

Cosmos
noun

The Greek word for order — used in classical philosophy for the ordered universe and in modern English for the deep-space sky beyond Earth's atmosphere. Cosmos color refers to a long-exposure deep-space photograph: a saturated, slightly cool very deep blue with the optical depth of unfiltered upper-atmospheric scattering.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#6fabfb
Original
#8ab0fe
Protanopia
#78a3f9
Deuteranopia
#00bdc8
Tritanopia
#a4a4a4
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon White
2.36:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon Black
8.89:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##6FABFB
Display P3
Display P3
color(display-p3 0.4879 0.6644 0.9596)
P3 has subtle headroomOKLCH chroma 0.133

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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