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Smothering Lake

#6d0c0f
Notes

Smothering Lake (#6D0C0F) is a deep red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (358°, 80%, 24%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#6d0c0f
RGB
rgb(109, 12, 15)
HSL
hsl(358, 80%, 24%)
HWB
hwb(358 5% 57%)
OKLCH
oklch(34.4% 0.129 26.3)
P3
color(display-p3 0.3907 0.0906 0.0803)
HSV
hsv(358, 89%, 43%)
LAB
lab(22.12% 40.41 26.79)
LCH
lch(22.12% 48.49 33.55)
CMYK
cmyk(0%, 89%, 86%, 57%)

Etymology

Smothering
adjective

Old English smorian, to suffocate — present-participle of smother. As a color modifier, smothering implies a deep-and-overwhelming-and-pressing quality where the hue is dominated by an enveloping darkness. Sits at the deep-and-overwhelming end of the grid, parallel to suffocating with kinetic register.

Lake
noun

A general term for an organic pigment laked onto an inorganic base — particularly red lakes from kermes, cochineal, or madder, used in Renaissance and Baroque oil painting where pure plant or insect dyes lacked stability. The color refers to a cochineal lake-tinted glaze in a Vermeer painting: a saturated, slightly cool deep red with the matte translucency of a thin pigment-and-binder layer.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#6d0c0f
Original
#2d280e
Protanopia
#443c0a
Deuteranopia
#79000f
Tritanopia
#212121
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
12.28:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.71:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##6D0C0F
Display P3
Display P3
color(display-p3 0.3907 0.0906 0.0803)
P3 has subtle headroomOKLCH chroma 0.129

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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