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Grim Sphene

#683a03
Notes

Grim Sphene (#683A03) is a deep orange with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (33°, 94%, 21%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#683a03
RGB
rgb(104, 58, 3)
HSL
hsl(33, 94%, 21%)
HWB
hwb(33 1% 59%)
OKLCH
oklch(39.7% 0.089 62.3)
P3
color(display-p3 0.3832 0.2361 0.0724)
HSV
hsv(33, 97%, 41%)
LAB
lab(29.35% 16.45 38.33)
LCH
lch(29.35% 41.71 66.77)
CMYK
cmyk(0%, 44%, 97%, 59%)

Etymology

Grim
adjective

Old English grimm, fierce / fierce-faced — sharing root with German grimm and Old Norse grimmr. As a color modifier, grim implies a deep-and-cool-and-comfortless-formal quality, the dark cool-gray of Norwegian-fjord mid-winter atmospheric-overcast light. Sits at the deep-and-cool end of the grid, parallel to bleak and stern in atmospheric register.

Sphene
noun

A calcium-titanium silicate gem — also called titanite — known for its high dispersion (more than diamond) and its yellow-to-greenish-yellow body color. Mined principally in Madagascar, Brazil, and Pakistan. The color refers to a faceted Madagascar sphene: a saturated, slightly cool yellow-green with the gem's signature internal fire.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#683a03
Original
#483f00
Protanopia
#534904
Deuteranopia
#732f31
Tritanopia
#404040
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
9.57:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.20:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##683A03
Display P3
Display P3
color(display-p3 0.3832 0.2361 0.0724)
P3 has subtle headroomOKLCH chroma 0.089

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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