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Burnt Dusk

#642d02
Notes

Burnt Dusk (#642D02) is a deep orange with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (26°, 96%, 20%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#642d02
RGB
rgb(100, 45, 2)
HSL
hsl(26, 96%, 20%)
HWB
hwb(26 1% 61%)
OKLCH
oklch(36.6% 0.094 51.1)
P3
color(display-p3 0.3647 0.1884 0.0573)
HSV
hsv(26, 98%, 39%)
LAB
lab(25.54% 22.29 35.21)
LCH
lch(25.54% 41.67 57.66)
CMYK
cmyk(0%, 55%, 98%, 61%)

Etymology

Burnt
adjective

The past participle of burn used as a color modifier — most familiar in burnt sienna and burnt umber, the pigments produced by firing raw earth pigments to deepen and warm them. Implies a color that has been reduced and concentrated by heat, with the slight red-orange shift that high-temperature oxidation introduces. Sits in the dark-and-warm corner of the engine's grid.

Dusk
noun

The transitional sky color in the half-hour after sunset — when the upper atmosphere still scatters reds and oranges off the horizon. Dusk as an orange color refers to the warm horizon glow at civil twilight: a soft, slightly muted deep orange-red with the optical complexity of forward-scattered light. Cooler than sunset, deeper than ember.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#642d02
Original
#3d3500
Protanopia
#4a4101
Deuteranopia
#6f2025
Tritanopia
#363636
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
10.95:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.92:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##642D02
Display P3
Display P3
color(display-p3 0.3647 0.1884 0.0573)
P3 has subtle headroomOKLCH chroma 0.094

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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