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Burnt Shu

#640f12
Notes

Burnt Shu (#640F12) is a deep red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (358°, 74%, 23%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#640f12
RGB
rgb(100, 15, 18)
HSL
hsl(358, 74%, 23%)
HWB
hwb(358 6% 61%)
OKLCH
oklch(32.8% 0.118 25.2)
P3
color(display-p3 0.3586 0.0922 0.0863)
HSV
hsv(358, 85%, 39%)
LAB
lab(20.42% 36.82 22.65)
LCH
lch(20.42% 43.23 31.60)
CMYK
cmyk(0%, 85%, 82%, 61%)

Etymology

Burnt
adjective

The past participle of burn used as a color modifier — most familiar in burnt sienna and burnt umber, the pigments produced by firing raw earth pigments to deepen and warm them. Implies a color that has been reduced and concentrated by heat, with the slight red-orange shift that high-temperature oxidation introduces. Sits in the dark-and-warm corner of the engine's grid.

Shu
noun

Vermillion in Japanese — specifically the cinnabar-derived pigment used since the Heian period to paint Shinto torii gates, temple beams, and the lacquer of imperial seals. The color refers to a freshly painted Inari Shrine torii: a saturated, slightly orange red with the high gloss of layered urushi lacquer. Brighter than crimson, deeper than tangerine, with the sacred-architectural weight of a color reserved for thresholds between human and divine.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#640f12
Original
#2a2611
Protanopia
#3f380e
Deuteranopia
#6f0011
Tritanopia
#212121
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
12.97:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.62:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##640F12
Display P3
Display P3
color(display-p3 0.3586 0.0922 0.0863)
P3 has subtle headroomOKLCH chroma 0.118

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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