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Macabre Lake

#630b05
Notes

Macabre Lake (#630B05) is a deep red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (4°, 90%, 20%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#630b05
RGB
rgb(99, 11, 5)
HSL
hsl(4, 90%, 20%)
HWB
hwb(4 2% 61%)
OKLCH
oklch(32.2% 0.121 29.8)
P3
color(display-p3 0.3546 0.0814 0.0480)
HSV
hsv(4, 95%, 39%)
LAB
lab(19.65% 37.26 27.80)
LCH
lch(19.65% 46.49 36.73)
CMYK
cmyk(0%, 89%, 95%, 61%)

Etymology

Macabre
adjective

French macabre, possibly from Macabre (the medieval Danse Macabre) or Hebrew meqabber (gravedigger). As a color modifier, macabre implies a deep-and-funereal-and-uncanny quality, the dark cool-gray of medieval-and-Victorian memento-mori iconography. Sits at the deep-and-funereal end of the grid, parallel to funereal with uncanny-and-grotesque overtone.

Lake
noun

A general term for an organic pigment laked onto an inorganic base — particularly red lakes from kermes, cochineal, or madder, used in Renaissance and Baroque oil painting where pure plant or insect dyes lacked stability. The color refers to a cochineal lake-tinted glaze in a Vermeer painting: a saturated, slightly cool deep red with the matte translucency of a thin pigment-and-binder layer.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#630b05
Original
#292303
Protanopia
#3e3600
Deuteranopia
#6e000b
Tritanopia
#1d1d1d
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
13.29:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.58:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##630B05
Display P3
Display P3
color(display-p3 0.3546 0.0814 0.0480)
P3 has subtle headroomOKLCH chroma 0.121

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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