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Spick Cosmos

#4f86cd
Notes

Spick Cosmos (#4F86CD) is a true azure with a cool character. It leans cool, sitting on the blue, green, and violet side of the wheel. Quiet and dependable, a fit for product UI and data visualization. Its HSL profile (214°, 56%, 56%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#4f86cd
RGB
rgb(79, 134, 205)
HSL
hsl(214, 56%, 56%)
HWB
hwb(214 31% 20%)
OKLCH
oklch(61.4% 0.123 255.5)
P3
color(display-p3 0.3601 0.5201 0.7824)
HSV
hsv(214, 61%, 80%)
LAB
lab(55.19% 3.64 -42.13)
LCH
lch(55.19% 42.29 274.94)
CMYK
cmyk(61%, 35%, 0%, 20%)

Etymology

Spick
adjective

Old Norse spik-spakr, spike-new — sharing root with spic-and-span. As a color modifier, spick implies a clear-and-newly-cleaned quality where the hue carries the just-polished visual register of fresh-painted-and-fresh-cleaned surfaces. Sits at the crisp-and-clean end of the grid, parallel to spotless and pristine in usage.

Cosmos
noun

The Greek word for order — used in classical philosophy for the ordered universe and in modern English for the deep-space sky beyond Earth's atmosphere. Cosmos color refers to a long-exposure deep-space photograph: a saturated, slightly cool very deep blue with the optical depth of unfiltered upper-atmospheric scattering.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#4f86cd
Original
#688bd0
Protanopia
#577fcc
Deuteranopia
#0096a0
Tritanopia
#7f7f7f
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AA Largeon White
3.73:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon Black
5.62:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##4F86CD
Display P3
Display P3
color(display-p3 0.3601 0.5201 0.7824)
P3 has subtle headroomOKLCH chroma 0.123

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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