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Macabre Spessartine

#4f1201
Notes

Macabre Spessartine (#4F1201) is a deep red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (13°, 98%, 16%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary cyan. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#4f1201
RGB
rgb(79, 18, 1)
HSL
hsl(13, 98%, 16%)
HWB
hwb(13 0% 69%)
OKLCH
oklch(28.6% 0.095 36.6)
P3
color(display-p3 0.2836 0.0893 0.0265)
HSV
hsv(13, 99%, 31%)
LAB
lab(15.99% 27.60 23.97)
LCH
lch(15.99% 36.55 40.96)
CMYK
cmyk(0%, 77%, 99%, 69%)

Etymology

Macabre
adjective

French macabre, possibly from Macabre (the medieval Danse Macabre) or Hebrew meqabber (gravedigger). As a color modifier, macabre implies a deep-and-funereal-and-uncanny quality, the dark cool-gray of medieval-and-Victorian memento-mori iconography. Sits at the deep-and-funereal end of the grid, parallel to funereal with uncanny-and-grotesque overtone.

Spessartine
noun

A manganese-aluminum garnet — orange to red-orange in color, mined principally in Namibia, Mozambique, and California. Spessartine takes its name from the Spessart region of Germany. The color refers to a faceted Namibian spessartine: a saturated, slightly red orange with the gem's signature internal life. Brighter than hessonite.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#4f1201
Original
#251f00
Protanopia
#342d00
Deuteranopia
#58000f
Tritanopia
#1e1e1e
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
14.79:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.42:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##4F1201
Display P3
Display P3
color(display-p3 0.2836 0.0893 0.0265)
P3 has subtle headroomOKLCH chroma 0.095

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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