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Obsidian Goldenhour

#4b2f09
Notes

Obsidian Goldenhour (#4B2F09) is a deep amber with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (35°, 79%, 16%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#4b2f09
RGB
rgb(75, 47, 9)
HSL
hsl(35, 79%, 16%)
HWB
hwb(35 4% 71%)
OKLCH
oklch(33.2% 0.065 69.4)
P3
color(display-p3 0.2782 0.1891 0.0679)
HSV
hsv(35, 88%, 29%)
LAB
lab(22.12% 9.14 27.63)
LCH
lch(22.12% 29.11 71.70)
CMYK
cmyk(0%, 37%, 88%, 71%)

Etymology

Obsidian
noun

Volcanic glass — molten rhyolite cooled too quickly to crystallize. Mined since the Stone Age for blade-edges (sharper than surgical steel) and ground into mirrors by the Aztec priesthood for divination. The color refers to a polished obsidian flake from Mount Hekla or Glass Buttes, Oregon: a deep, slightly blue-shifted black with the high-gloss conchoidal fracture of natural glass. Cooler than onyx, glossier than coal.

Goldenhour
noun

The hour after sunrise and before sunset when the sun's low angle through the atmosphere produces warm directional light prized by photographers and cinematographers. Goldenhour refers to the warm directional light at golden hour: a saturated, slightly red-shifted deep gold with the optical brightness of forward-scattered solar light.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#4b2f09
Original
#383104
Protanopia
#3f380a
Deuteranopia
#532828
Tritanopia
#323232
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
12.28:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.71:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##4B2F09
Display P3
Display P3
color(display-p3 0.2782 0.1891 0.0679)
Inside sRGBOKLCH chroma 0.065

This color sits well within the sRGB cube. P3 and sRGB share the gray axis and most desaturated tones, so a P3 display renders this identically to an sRGB display.

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