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Thunderous Dusk

#4b1c02
Notes

Thunderous Dusk (#4B1C02) is a deep orange with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (21°, 95%, 15%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#4b1c02
RGB
rgb(75, 28, 2)
HSL
hsl(21, 95%, 15%)
HWB
hwb(21 1% 71%)
OKLCH
oklch(29.3% 0.080 45.7)
P3
color(display-p3 0.2715 0.1208 0.0335)
HSV
hsv(21, 97%, 29%)
LAB
lab(17.14% 20.75 24.80)
LCH
lch(17.14% 32.33 50.08)
CMYK
cmyk(0%, 63%, 97%, 71%)

Etymology

Thunderous
adjective

Old English thunor, thunder — adjectival suffix -ous, sharing root with German Donner and Old Norse Þórr (Thor). As a color modifier, thunderous implies a deep-and-rumbling-and-imposing-cool quality, the dark cool-gray of cumulonimbus-tower-base storm-cloud directly overhead. Sits at the deep-and-turbulent end of the grid, parallel to stormy with auditory-resonance overtone.

Dusk
noun

The transitional sky color in the half-hour after sunset — when the upper atmosphere still scatters reds and oranges off the horizon. Dusk as an orange color refers to the warm horizon glow at civil twilight: a soft, slightly muted deep orange-red with the optical complexity of forward-scattered light. Cooler than sunset, deeper than ember.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#4b1c02
Original
#2a2400
Protanopia
#352e01
Deuteranopia
#531017
Tritanopia
#242424
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
14.32:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.47:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##4B1C02
Display P3
Display P3
color(display-p3 0.2715 0.1208 0.0335)
Inside sRGBOKLCH chroma 0.080

This color sits well within the sRGB cube. P3 and sRGB share the gray axis and most desaturated tones, so a P3 display renders this identically to an sRGB display.

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