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Macabre Suoh

#44070f
Notes

Macabre Suoh (#44070F) is a deep red with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (352°, 81%, 15%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary teal. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#44070f
RGB
rgb(68, 7, 15)
HSL
hsl(352, 81%, 15%)
HWB
hwb(352 3% 73%)
OKLCH
oklch(25.3% 0.090 20.0)
P3
color(display-p3 0.2425 0.0504 0.0656)
HSV
hsv(352, 90%, 27%)
LAB
lab(12.06% 28.65 12.34)
LCH
lch(12.06% 31.20 23.31)
CMYK
cmyk(0%, 90%, 78%, 73%)

Etymology

Macabre
adjective

French macabre, possibly from Macabre (the medieval Danse Macabre) or Hebrew meqabber (gravedigger). As a color modifier, macabre implies a deep-and-funereal-and-uncanny quality, the dark cool-gray of medieval-and-Victorian memento-mori iconography. Sits at the deep-and-funereal end of the grid, parallel to funereal with uncanny-and-grotesque overtone.

Suoh
noun

The Japanese name for sappanwoodCaesalpinia sappan — a Southeast Asian dye source whose heartwood yields a deep red traditionally used in the lining of formal kimono and the inks of Edo-period woodblock printing. The color refers to a fresh suoh-dyed silk: a deep, slightly cool red with the wood-derived warmth of brazilin pigment. Cooler than enji, deeper than akane.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#44070f
Original
#1a170f
Protanopia
#29240d
Deuteranopia
#4c000b
Tritanopia
#151515
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
16.37:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.28:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##44070F
Display P3
Display P3
color(display-p3 0.2425 0.0504 0.0656)
P3 has subtle headroomOKLCH chroma 0.090

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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