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Suffocating Halo

#422f8e
Notes

Suffocating Halo (#422F8E) is a true indigo with an earthy character. It leans grounded and natural, the kind of color that plays well with wood, clay, linen, and warm neutrals. Its HSL profile (252°, 50%, 37%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#422f8e
RGB
rgb(66, 47, 142)
HSL
hsl(252, 50%, 37%)
HWB
hwb(252 18% 44%)
OKLCH
oklch(38.7% 0.149 286.3)
P3
color(display-p3 0.2474 0.1873 0.5364)
HSV
hsv(252, 67%, 56%)
LAB
lab(27.14% 34.48 -49.94)
LCH
lch(27.14% 60.68 304.62)
CMYK
cmyk(54%, 67%, 0%, 44%)

Etymology

Suffocating
adjective

Latin suffocāre, to choke — present-participle of suffocate. As a color modifier, suffocating implies a deep-and-overwhelming-and-pressing quality where the hue overwhelms the eye's capacity to discern surface detail. Sits at the deep-and-overwhelming end of the grid, parallel to smothering with breath-restricting register.

Halo
noun

Greek hálōs, threshing floor — adopted into Christian iconography as the circular disc behind the head of saintly figures, traditionally rendered in ultramarine lapis-and-gold-leaf in Greek-school and Russian-school icon panels. Halo color refers to a 14th-century Russian-school Theotokos icon's halo field: a saturated, slightly cool deep blue-violet with the matte finish of egg-tempera-bound ultramarine over gesso ground.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#422f8e
Original
#004391
Protanopia
#003d8c
Deuteranopia
#24465a
Tritanopia
#3a3a3a
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
10.35:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.03:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##422F8E
Display P3
Display P3
color(display-p3 0.2474 0.1873 0.5364)
P3 has subtle headroomOKLCH chroma 0.149

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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