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Menacing Halo

#412392
Notes

Menacing Halo (#412392) is a true indigo with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (256°, 61%, 35%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary lime. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#412392
RGB
rgb(65, 35, 146)
HSL
hsl(256, 61%, 35%)
HWB
hwb(256 14% 43%)
OKLCH
oklch(37.2% 0.169 287.5)
P3
color(display-p3 0.2387 0.1428 0.5505)
HSV
hsv(256, 76%, 57%)
LAB
lab(24.95% 42.30 -55.99)
LCH
lch(24.95% 70.17 307.07)
CMYK
cmyk(55%, 76%, 0%, 43%)

Etymology

Menacing
adjective

Latin minārī, to threaten — present-participle of menace, sharing root with minatory. As a color modifier, menacing implies a deep-and-threatening-and-imposing quality, the dark cool-gray of looming storm-cloud-and-imposing-cliff visual-presence. Sits at the deep-and-threatening end of the grid, parallel to ominous and foreboding in tone.

Halo
noun

Greek hálōs, threshing floor — adopted into Christian iconography as the circular disc behind the head of saintly figures, traditionally rendered in ultramarine lapis-and-gold-leaf in Greek-school and Russian-school icon panels. Halo color refers to a 14th-century Russian-school Theotokos icon's halo field: a saturated, slightly cool deep blue-violet with the matte finish of egg-tempera-bound ultramarine over gesso ground.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#412392
Original
#003e95
Protanopia
#003890
Deuteranopia
#1f4259
Tritanopia
#313131
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
11.17:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.88:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##412392
Display P3
Display P3
color(display-p3 0.2387 0.1428 0.5505)
P3 has subtle headroomOKLCH chroma 0.169

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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