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Armored Glas

#3e7e06
Notes

Armored Glas (#3E7E06) is a deep lime with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (92°, 91%, 26%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary indigo. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#3e7e06
RGB
rgb(62, 126, 6)
HSL
hsl(92, 91%, 26%)
HWB
hwb(92 2% 51%)
OKLCH
oklch(52.9% 0.154 135.7)
P3
color(display-p3 0.3068 0.4882 0.1409)
HSV
hsv(92, 95%, 49%)
LAB
lab(46.92% -39.33 49.78)
LCH
lch(46.92% 63.44 128.31)
CMYK
cmyk(51%, 0%, 95%, 51%)

Etymology

Armored
adjective

Old French armëure, armor — past-participle of armor, derived from Latin arma (weapons). As a color modifier, armored implies a saturated-and-armor-clad-and-defensive quality, the deep-rich color of medieval-knight full-plate-armor visible-and-formidable battle-presence. Sits at the bold-and-fortified end of the grid, parallel to ironclad and shielded.

Glas
noun

The Welsh word for green — though historically Welsh glas spans the green-blue spectrum, including the gray of stormy seas and slate. Glas Cymru (Welsh-green) refers to the saturated green of Welsh hillsides in spring. The color refers to a Welsh hill in May: a saturated, slightly cool yellow-green with the matte finish of fresh grass.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#3e7e06
Original
#837200
Protanopia
#7b6d1a
Deuteranopia
#3b796a
Tritanopia
#686868
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon White
5.01:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AA Largeon Black
4.19:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##3E7E06
Display P3
Display P3
color(display-p3 0.3068 0.4882 0.1409)
P3 has subtle headroomOKLCH chroma 0.154

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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