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Sinister Dusk

#2e1a09
Notes

Sinister Dusk (#2E1A09) is a deep orange with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (28°, 67%, 11%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary azure. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#2e1a09
RGB
rgb(46, 26, 9)
HSL
hsl(28, 67%, 11%)
HWB
hwb(28 4% 82%)
OKLCH
oklch(24.0% 0.042 59.1)
P3
color(display-p3 0.1692 0.1055 0.0474)
HSV
hsv(28, 80%, 18%)
LAB
lab(11.55% 7.93 13.68)
LCH
lch(11.55% 15.81 59.91)
CMYK
cmyk(0%, 43%, 80%, 82%)

Etymology

Sinister
adjective

Latin sinister, left / unlucky — used in classical-augury for the unfavorable left-hand-side of bird-flight omen-reading. As a color modifier, sinister implies a deep-and-foreboding-and-uncanny quality, the dark of Gothic-novel atmospheric-shadow and threatening-presence. Sits at the deep-and-uncanny end of the grid, parallel to foreboding and menacing in atmospheric register.

Dusk
noun

The transitional sky color in the half-hour after sunset — when the upper atmosphere still scatters reds and oranges off the horizon. Dusk as an orange color refers to the warm horizon glow at civil twilight: a soft, slightly muted deep orange-red with the optical complexity of forward-scattered light. Cooler than sunset, deeper than ember.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#2e1a09
Original
#201c07
Protanopia
#252009
Deuteranopia
#331616
Tritanopia
#1d1d1d
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
16.56:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.27:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##2E1A09
Display P3
Display P3
color(display-p3 0.1692 0.1055 0.0474)
Inside sRGBOKLCH chroma 0.042

This color sits well within the sRGB cube. P3 and sRGB share the gray axis and most desaturated tones, so a P3 display renders this identically to an sRGB display.

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