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Armored Moonlight

#2d3aa1
Notes

Armored Moonlight (#2D3AA1) is a true blue with a cool character. It leans cool, sitting on the blue, green, and violet side of the wheel. Quiet and dependable, a fit for product UI and data visualization. Its HSL profile (233°, 56%, 40%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#2d3aa1
RGB
rgb(45, 58, 161)
HSL
hsl(233, 56%, 40%)
HWB
hwb(233 18% 37%)
OKLCH
oklch(40.7% 0.165 271.3)
P3
color(display-p3 0.1866 0.2260 0.6080)
HSV
hsv(233, 72%, 63%)
LAB
lab(29.80% 30.69 -57.28)
LCH
lch(29.80% 64.98 298.18)
CMYK
cmyk(72%, 64%, 0%, 37%)

Etymology

Armored
adjective

Old French armëure, armor — past-participle of armor, derived from Latin arma (weapons). As a color modifier, armored implies a saturated-and-armor-clad-and-defensive quality, the deep-rich color of medieval-knight full-plate-armor visible-and-formidable battle-presence. Sits at the bold-and-fortified end of the grid, parallel to ironclad and shielded.

Moonlight
noun

The spectrally cool reflected sunlight of a full moon — about 400,000 times dimmer than the sun and slightly redder than direct sunlight due to lunar regolith reflectance, but perceived by dark-adapted scotopic vision as deep blue-violet. Moonlight color refers to a clear-sky landscape under full moonlight as photographed long-exposure: a saturated, slightly cool deep blue-violet with the optical complexity of Purkinje-shifted scotopic-perception lighting.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#2d3aa1
Original
#004ca4
Protanopia
#00419f
Deuteranopia
#005568
Tritanopia
#3f3f3f
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
9.41:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.23:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##2D3AA1
Display P3
Display P3
color(display-p3 0.1866 0.2260 0.6080)
P3 has subtle headroomOKLCH chroma 0.165

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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