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Smothering Halo

#2b1f68
Notes

Smothering Halo (#2B1F68) is a deep indigo with an earthy character. It leans grounded and natural, the kind of color that plays well with wood, clay, linen, and warm neutrals. Its HSL profile (250°, 54%, 26%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#2b1f68
RGB
rgb(43, 31, 104)
HSL
hsl(250, 54%, 26%)
HWB
hwb(250 12% 59%)
OKLCH
oklch(30.4% 0.121 284.0)
P3
color(display-p3 0.1613 0.1234 0.3922)
HSV
hsv(250, 70%, 41%)
LAB
lab(17.89% 27.63 -40.97)
LCH
lch(17.89% 49.42 303.99)
CMYK
cmyk(59%, 70%, 0%, 59%)

Etymology

Smothering
adjective

Old English smorian, to suffocate — present-participle of smother. As a color modifier, smothering implies a deep-and-overwhelming-and-pressing quality where the hue is dominated by an enveloping darkness. Sits at the deep-and-overwhelming end of the grid, parallel to suffocating with kinetic register.

Halo
noun

Greek hálōs, threshing floor — adopted into Christian iconography as the circular disc behind the head of saintly figures, traditionally rendered in ultramarine lapis-and-gold-leaf in Greek-school and Russian-school icon panels. Halo color refers to a 14th-century Russian-school Theotokos icon's halo field: a saturated, slightly cool deep blue-violet with the matte finish of egg-tempera-bound ultramarine over gesso ground.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#2b1f68
Original
#002e6a
Protanopia
#002967
Deuteranopia
#0e3140
Tritanopia
#272727
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
14.01:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.50:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##2B1F68
Display P3
Display P3
color(display-p3 0.1613 0.1234 0.3922)
P3 has subtle headroomOKLCH chroma 0.121

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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