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Smouldered Halo

#282781
Notes

Smouldered Halo (#282781) is a deep blue with an earthy character. It leans grounded and natural, the kind of color that plays well with wood, clay, linen, and warm neutrals. Its HSL profile (241°, 54%, 33%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#282781
RGB
rgb(40, 39, 129)
HSL
hsl(241, 54%, 33%)
HWB
hwb(241 15% 49%)
OKLCH
oklch(34.0% 0.146 275.7)
P3
color(display-p3 0.1562 0.1531 0.4865)
HSV
hsv(241, 70%, 51%)
LAB
lab(21.90% 30.77 -50.48)
LCH
lch(21.90% 59.12 301.36)
CMYK
cmyk(69%, 70%, 0%, 49%)

Etymology

Smouldered
adjective

From Old English smolderian, to burn slowly — past-participle of smoulder. As a color modifier, smouldered implies the deep glowing-dark quality of fire-warmed embers, where the underlying hue retains warmth even at low lightness. Sits at the deep-and-warm end of the grid, somewhere between charred and burnt.

Halo
noun

Greek hálōs, threshing floor — adopted into Christian iconography as the circular disc behind the head of saintly figures, traditionally rendered in ultramarine lapis-and-gold-leaf in Greek-school and Russian-school icon panels. Halo color refers to a 14th-century Russian-school Theotokos icon's halo field: a saturated, slightly cool deep blue-violet with the matte finish of egg-tempera-bound ultramarine over gesso ground.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#282781
Original
#003884
Protanopia
#00307f
Deuteranopia
#003f50
Tritanopia
#2e2e2e
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
12.37:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.70:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##282781
Display P3
Display P3
color(display-p3 0.1562 0.1531 0.4865)
P3 has subtle headroomOKLCH chroma 0.146

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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