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Macabre Ardennes

#264c01
Notes

Macabre Ardennes (#264C01) is a deep lime with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (90°, 97%, 15%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary indigo. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#264c01
RGB
rgb(38, 76, 1)
HSL
hsl(90, 97%, 15%)
HWB
hwb(90 0% 70%)
OKLCH
oklch(37.3% 0.107 134.3)
P3
color(display-p3 0.1855 0.2944 0.0688)
HSV
hsv(90, 99%, 30%)
LAB
lab(28.33% -26.53 35.58)
LCH
lch(28.33% 44.38 126.70)
CMYK
cmyk(50%, 0%, 99%, 70%)

Etymology

Macabre
adjective

French macabre, possibly from Macabre (the medieval Danse Macabre) or Hebrew meqabber (gravedigger). As a color modifier, macabre implies a deep-and-funereal-and-uncanny quality, the dark cool-gray of medieval-and-Victorian memento-mori iconography. Sits at the deep-and-funereal end of the grid, parallel to funereal with uncanny-and-grotesque overtone.

Ardennes
noun

The forested region of northern France, southern Belgium, and Luxembourg — and the deep green of Ardennes forest cover and the underbrush of pre-WWII military maneuvers. Ardennes color refers to a Belgian Ardennes forest understory: a saturated, slightly muted deep yellow-green with the matte finish of fern-and-moss-covered floor.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#264c01
Original
#4f4500
Protanopia
#4a420a
Deuteranopia
#25493f
Tritanopia
#3f3f3f
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
9.92:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.12:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##264C01
Display P3
Display P3
color(display-p3 0.1855 0.2944 0.0688)
P3 has subtle headroomOKLCH chroma 0.107

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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