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Grim Heraldry

#232d97
Notes

Grim Heraldry (#232D97) is a true blue with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (235°, 62%, 36%) places it in the balanced band at a mid lightness. It works across type, buttons, and borders, saturated enough to feel deliberate but balanced enough to not fight the rest of the palette. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#232d97
RGB
rgb(35, 45, 151)
HSL
hsl(235, 62%, 36%)
HWB
hwb(235 14% 41%)
OKLCH
oklch(36.9% 0.170 270.7)
P3
color(display-p3 0.1450 0.1753 0.5694)
HSV
hsv(235, 77%, 59%)
LAB
lab(25.16% 34.29 -58.82)
LCH
lch(25.16% 68.09 300.24)
CMYK
cmyk(77%, 70%, 0%, 41%)

Etymology

Grim
adjective

Old English grimm, fierce / fierce-faced — sharing root with German grimm and Old Norse grimmr. As a color modifier, grim implies a deep-and-cool-and-comfortless-formal quality, the dark cool-gray of Norwegian-fjord mid-winter atmospheric-overcast light. Sits at the deep-and-cool end of the grid, parallel to bleak and stern in atmospheric register.

Heraldry
noun

Old French heraudie, herald-craft — the medieval European armorial-bearings system, where the heraldic tincture purpure (one of the rare stains) is rendered as a deep blue-violet on shields-and-banners since the 13th century. Heraldry color refers to a 14th-century French armorial-roll purpure tincture: a saturated, slightly cool deep blue-violet with the matte finish of vermilion-and-azurite-mixed armorial pigment.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#232d97
Original
#00419a
Protanopia
#003695
Deuteranopia
#004a5e
Tritanopia
#333333
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
11.09:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.89:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##232D97
Display P3
Display P3
color(display-p3 0.1450 0.1753 0.5694)
P3 has subtle headroomOKLCH chroma 0.170

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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