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Macabre Maya

#21496a
Notes

Macabre Maya (#21496A) is a deep azure with an earthy character. It leans grounded and natural, the kind of color that plays well with wood, clay, linen, and warm neutrals. Its HSL profile (207°, 53%, 27%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#21496a
RGB
rgb(33, 73, 106)
HSL
hsl(207, 53%, 27%)
HWB
hwb(207 13% 58%)
OKLCH
oklch(39.3% 0.072 246.0)
P3
color(display-p3 0.1693 0.2826 0.4049)
HSV
hsv(207, 69%, 42%)
LAB
lab(29.73% -2.45 -23.33)
LCH
lch(29.73% 23.46 264.00)
CMYK
cmyk(69%, 31%, 0%, 58%)

Etymology

Macabre
adjective

French macabre, possibly from Macabre (the medieval Danse Macabre) or Hebrew meqabber (gravedigger). As a color modifier, macabre implies a deep-and-funereal-and-uncanny quality, the dark cool-gray of medieval-and-Victorian memento-mori iconography. Sits at the deep-and-funereal end of the grid, parallel to funereal with uncanny-and-grotesque overtone.

Maya
noun

Maya Blue — a saturated deep-blue pigment developed by the Mayan civilization from indigo dye and palygorskite clay, applied to murals at Bonampak and Cacaxtla. The combination produces unusual long-term lightfastness. The color refers to a freshly mixed Maya Blue pigment: a saturated, slightly cool deep blue with the matte finish of organic-and-clay pigment.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#21496a
Original
#3a4a6b
Protanopia
#304369
Deuteranopia
#005155
Tritanopia
#434343
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
9.43:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.23:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##21496A
Display P3
Display P3
color(display-p3 0.1693 0.2826 0.4049)
Inside sRGBOKLCH chroma 0.072

This color sits well within the sRGB cube. P3 and sRGB share the gray axis and most desaturated tones, so a P3 display renders this identically to an sRGB display.

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