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Infernal Midnight

#202070
Notes

Infernal Midnight (#202070) is a deep blue with a cool character. It leans cool, sitting on the blue, green, and violet side of the wheel. Quiet and dependable, a fit for product UI and data visualization. Its HSL profile (240°, 56%, 28%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#202070
RGB
rgb(32, 32, 112)
HSL
hsl(240, 56%, 28%)
HWB
hwb(240 13% 56%)
OKLCH
oklch(30.4% 0.134 275.0)
P3
color(display-p3 0.1255 0.1255 0.4220)
HSV
hsv(240, 71%, 44%)
LAB
lab(17.96% 28.05 -46.09)
LCH
lch(17.96% 53.96 301.32)
CMYK
cmyk(71%, 71%, 0%, 56%)

Etymology

Infernal
adjective

Latin infernālis, of the lower realms — derived from infernus (underworld). As a color modifier, infernal implies the deep-glowing-furnace-darkness of Dante-Inferno-and-Bosch-tryptich infernal imagery, with the warm undertone of fire-light against shadow. Sits at the deep-and-warm end of the grid, parallel to hellish and warmer than Hadean.

Midnight
noun

The color of the sky at midnight on a clear, moonless night, far from city lights — almost black, but with a slight blue cast where star-scattered light reaches the eye. The color refers to that exact moment: a very deep, slightly violet-shifted near-black blue with the optical depth of a sky stripped of every direct light source. Deeper than navy, warmer than ink, with the temporal weight of a name that is a precise hour as well as a color.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#202070
Original
#003072
Protanopia
#00286e
Deuteranopia
#003545
Tritanopia
#262626
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
13.98:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.50:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##202070
Display P3
Display P3
color(display-p3 0.1255 0.1255 0.4220)
P3 has subtle headroomOKLCH chroma 0.134

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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