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Sinister Naruto

#1f4160
Notes

Sinister Naruto (#1F4160) is a deep azure with an earthy character. It leans grounded and natural, the kind of color that plays well with wood, clay, linen, and warm neutrals. Its HSL profile (209°, 51%, 25%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#1f4160
RGB
rgb(31, 65, 96)
HSL
hsl(209, 51%, 25%)
HWB
hwb(209 12% 62%)
OKLCH
oklch(36.5% 0.067 248.1)
P3
color(display-p3 0.1545 0.2517 0.3665)
HSV
hsv(209, 68%, 38%)
LAB
lab(26.49% -1.40 -22.01)
LCH
lch(26.49% 22.06 266.35)
CMYK
cmyk(68%, 32%, 0%, 62%)

Etymology

Sinister
adjective

Latin sinister, left / unlucky — used in classical-augury for the unfavorable left-hand-side of bird-flight omen-reading. As a color modifier, sinister implies a deep-and-foreboding-and-uncanny quality, the dark of Gothic-novel atmospheric-shadow and threatening-presence. Sits at the deep-and-uncanny end of the grid, parallel to foreboding and menacing in atmospheric register.

Naruto
noun

The Naruto Strait between Honshū and Shikoku — and the deep blue of the strait's whirlpool waters at peak tidal flow. Naruto-iro refers to the deep azure of the strait. The color refers to mid-depth Naruto Strait water at high tide: a saturated, slightly cool deep blue with the optical complexity of high-velocity tidal flow over deep channel.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#1f4160
Original
#344261
Protanopia
#2b3c5f
Deuteranopia
#00484c
Tritanopia
#3c3c3c
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
10.59:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.98:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##1F4160
Display P3
Display P3
color(display-p3 0.1545 0.2517 0.3665)
Inside sRGBOKLCH chroma 0.067

This color sits well within the sRGB cube. P3 and sRGB share the gray axis and most desaturated tones, so a P3 display renders this identically to an sRGB display.

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