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Macabre Gloaming

#1f1d5c
Notes

Macabre Gloaming (#1F1D5C) is a deep blue with an earthy character. It leans grounded and natural, the kind of color that plays well with wood, clay, linen, and warm neutrals. Its HSL profile (242°, 52%, 24%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#1f1d5c
RGB
rgb(31, 29, 92)
HSL
hsl(242, 52%, 24%)
HWB
hwb(242 11% 64%)
OKLCH
oklch(27.8% 0.109 278.0)
P3
color(display-p3 0.1202 0.1140 0.3468)
HSV
hsv(242, 68%, 36%)
LAB
lab(15.18% 22.47 -37.49)
LCH
lch(15.18% 43.71 300.93)
CMYK
cmyk(66%, 68%, 0%, 64%)

Etymology

Macabre
adjective

French macabre, possibly from Macabre (the medieval Danse Macabre) or Hebrew meqabber (gravedigger). As a color modifier, macabre implies a deep-and-funereal-and-uncanny quality, the dark cool-gray of medieval-and-Victorian memento-mori iconography. Sits at the deep-and-funereal end of the grid, parallel to funereal with uncanny-and-grotesque overtone.

Gloaming
noun

Scots and Northern English gloming, twilight — derived from Old English glōmung, related to glōm (gloom) but specifically denoting the half-light between sunset and full dark. Gloaming color refers to a Highland-loch eastern sky at the gloaming: a saturated, slightly cool deep blue-violet with the optical complexity of Rayleigh-scattered atmospheric Belt of Venus light over a wet Scottish horizon.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#1f1d5c
Original
#00295e
Protanopia
#00235b
Deuteranopia
#002d39
Tritanopia
#222222
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
15.12:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.39:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##1F1D5C
Display P3
Display P3
color(display-p3 0.1202 0.1140 0.3468)
P3 has subtle headroomOKLCH chroma 0.109

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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