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Smothering Midnight

#1f156d
Notes

Smothering Midnight (#1F156D) is a deep blue with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (247°, 68%, 25%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#1f156d
RGB
rgb(31, 21, 109)
HSL
hsl(247, 68%, 25%)
HWB
hwb(247 8% 57%)
OKLCH
oklch(28.3% 0.142 277.3)
P3
color(display-p3 0.1155 0.0839 0.4100)
HSV
hsv(247, 81%, 43%)
LAB
lab(15.12% 33.65 -48.82)
LCH
lch(15.12% 59.29 304.58)
CMYK
cmyk(72%, 81%, 0%, 57%)

Etymology

Smothering
adjective

Old English smorian, to suffocate — present-participle of smother. As a color modifier, smothering implies a deep-and-overwhelming-and-pressing quality where the hue is dominated by an enveloping darkness. Sits at the deep-and-overwhelming end of the grid, parallel to suffocating with kinetic register.

Midnight
noun

The color of the sky at midnight on a clear, moonless night, far from city lights — almost black, but with a slight blue cast where star-scattered light reaches the eye. The color refers to that exact moment: a very deep, slightly violet-shifted near-black blue with the optical depth of a sky stripped of every direct light source. Deeper than navy, warmer than ink, with the temporal weight of a name that is a precise hour as well as a color.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#1f156d
Original
#00296f
Protanopia
#00226b
Deuteranopia
#002f40
Tritanopia
#1d1d1d
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
15.15:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.39:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##1F156D
Display P3
Display P3
color(display-p3 0.1155 0.0839 0.4100)
P3 has subtle headroomOKLCH chroma 0.142

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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