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Drenched Gleam Ultramarine

#19356f
Notes

Drenched Gleam Ultramarine (#19356F) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (220°, 63%, 27%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#19356f
RGB
rgb(25, 53, 111)
HSL
hsl(220, 63%, 27%)
HWB
hwb(220 10% 56%)
OKLCH
oklch(34.3% 0.106 262.7)
P3
color(display-p3 0.1248 0.2052 0.4202)
HSV
hsv(220, 77%, 44%)
LAB
lab(23.34% 11.88 -36.71)
LCH
lch(23.34% 38.59 287.94)
CMYK
cmyk(77%, 52%, 0%, 56%)

Etymology

Drenched
adjective

Old English drencan, to give to drink — past-participle of drench. As a color modifier, drenched implies a hue saturated to its visual maximum without dilution, the deep-and-soaked quality of cloth fully absorbed by dye. Sits at the deep-and-saturated end of the grid, where the color reads as fully bathed by pigment.

Gleam
modifier

Old English glǣm, brightness-or-shine. As a color modifier, gleam implies a low-and-glancing-and-bright quality, the visual register of polished-armor-and-river-water-gleam hand-polished-and-glancing-and-bright polished-armor-and-river-water-and-blade-edge gleamed-and-polished-and-glancing surfaces under polished-armor-and-river-water blade-edge-and-helm-and-shield medieval-tournament-light. Sits at the modifier-and-mood end of the grid, parallel to glint and sheen in usage.

Ultramarine
noun

The pigment ground from lapis lazuli — the Afghan mineral imported through Venice in the late Middle Ages, more expensive by weight than gold during the Renaissance. The color refers to a freshly mixed ultramarine pigment in linseed oil: a saturated, slightly violet-shifted deep blue with the matte finish of micron-ground rock. Deeper than cobalt, cooler than royal, with the art-historical weight of the blue Vermeer reserved for Mary's robe.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#19356f
Original
#133c71
Protanopia
#00346e
Deuteranopia
#00434c
Tritanopia
#333333
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
11.80:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.78:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##19356F
Display P3
Display P3
color(display-p3 0.1248 0.2052 0.4202)
P3 has subtle headroomOKLCH chroma 0.106

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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