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Rudimentary Magma

#180419
Notes

Rudimentary Magma (#180419) is a deep violet with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (297°, 72%, 6%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary green. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#180419
RGB
rgb(24, 4, 25)
HSL
hsl(297, 72%, 6%)
HWB
hwb(297 2% 90%)
OKLCH
oklch(15.9% 0.054 325.9)
P3
color(display-p3 0.0841 0.0191 0.0939)
HSV
hsv(297, 84%, 10%)
LAB
lab(3.17% 10.72 -8.20)
LCH
lch(3.17% 13.50 322.58)
CMYK
cmyk(4%, 84%, 0%, 90%)

Etymology

Rudimentary
adjective

Latin rudīmentum, first principle — adjectival suffix -ary. As a color modifier, rudimentary implies a neutral-and-basic-and-stripped-down quality where the hue carries the visual register of prehistoric-and-cave-art rudimentary-and-foundational-mineral-pigment color-decision. Sits at the neutral-and-foundational end of the grid, parallel to basic and primal in usage.

Magma
noun

Greek μάγμα, pasty mass — the molten-rock interior of volcanic systems, deep-glossy-black on cooled exposure as basaltic glass (sideromelane). Magma color refers to a freshly fractured Hawaiian basaltic-glass spatter-cone shard: a saturated, slightly cool deep black with the glassy finish of cooling-rate-quenched basaltic glass against the high-iron sideromelane crystallographic substrate.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#180419
Original
#020a1a
Protanopia
#070c18
Deuteranopia
#19060c
Tritanopia
#0a0a0a
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
19.62:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.07:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##180419
Display P3
Display P3
color(display-p3 0.0841 0.0191 0.0939)
Inside sRGBOKLCH chroma 0.054

This color sits well within the sRGB cube. P3 and sRGB share the gray axis and most desaturated tones, so a P3 display renders this identically to an sRGB display.

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